Ever since the invention of the pinball machine, gaming has relied on developments in technology to take the sector up to the next level.
A company was hired to help construct a mobile game version of Westworld. However, it used copyrighted code ? bugs and all ? from its previous employer: the creator of Fallout. Let’s just say a lawsuit is now in the pipelines.
Pokemon Go is one of the biggest mobile games ever. It has attracted legions of fans around the world. And certain places, such as Central Park in New York, have now become hotspots for players, as well as the usual hordes of tourists. What does this mean for property?
Fresh from adding a new supply of finance for European entrepreneurs, which arrived in the form of £100m, Octopus Ventures has added a mobile games entrepreneur with ties to Google and Amazon to the team.
Good news for those of you that like a spot of nostalgia and glamour in equal doses – gaming hardware developer Analogue has produced a 24 carat gold Nintendo Entertainment System (NES), which can be yours for a cost of $4,999.
Millions of people around the country hope their dreams come true when they play the National Lottery. They're exactly the type of people who two brothers want to amaze with their social gaming and online lottery venture Geonomics.
US gaming firm Activision Blizzard has launched an assault on the gaming industry with the $5.9bn takeover of Dublin-born Candy Crush company King, which will see the British business join the likes of Call of Duty. We look at the public firm's journey to achieve a second exit – is this just another tech crash in the making?
UK creative industries are soaring thanks to domestic and global demand for our games, film and TV but more can be done to drive further growth.
Social network for gaming gamesGRABR has secured a £454,000 funding round from 221 investors including the London Co-Investment Fund (LCIF), which marked the Boris Johnson-backed scheme's first tech firm investment via Crowdcube.
Andy Beresford established Home Leisure Direct in 2007 in the midst of a gaming world that seemed engrossed in digital play. He has managed to grow the business against the odds into the UK’s premier games room company – here he shares his insights.
Gaming business Geonomics, in this year's Everline Future 50, was launched when one half of the co-founding siblings had a flutter on the lottery back when he was 18, recognising the process of playing was old-fashioned and sensing an opportunity to regenerate the game for digital-savvy millennials.
Kuato Studios, included in the 2015 Everline Future 50, is on a quest to spread its “learnification” ideals to change the way society views learning, which has been helped with changes to the UK curriculum to include coding – skills widely considered an importance as children grow up in today's digital age. The mission is being driven forward by directors with extensive experience in both gaming and educational sectors.